Here is a list of all documented functions with links to the class documentation for each member:
- s -
- screenshot() : vcl::RenderApp< WindowManagerT, CanvasT, Drawers >::DRW
- Segment() : vcl::Segment< PointT >
- selected() : vcl::comp::BitFlags< ParentElemType, OPT >, vcl::comp::PolygonBitFlags< N, ParentElemType, OPT >, vcl::comp::TriangleBitFlags< ParentElemType, OPT >
- selectedDrawableObjectChanged() : vcl::qt::MeshViewer
- separateExtensionFromFileName() : vcl::FileInfo
- separateFileNameFromPath() : vcl::FileInfo
- serialize() : vcl::BitSet< T >, vcl::Box< PointT >, vcl::Point< Scalar, N >
- set() : vcl::BitSet< T >, vcl::MeshRenderSettings, vcl::Point< Scalar, N >, vcl::PointerVector< T, N >, vcl::PolymorphicObjectVector< T, N >, vcl::Vector< T, N >
- setAdjEdge() : vcl::comp::AdjacentEdges< STORE_INDICES, Edge, N, TTVN, ParentElemType, VERT, OPT >
- setAdjEdgeMod() : vcl::comp::AdjacentEdges< STORE_INDICES, Edge, N, TTVN, ParentElemType, VERT, OPT >
- setAdjEdges() : vcl::comp::AdjacentEdges< STORE_INDICES, Edge, N, TTVN, ParentElemType, VERT, OPT >
- setAdjFace() : vcl::comp::AdjacentFaces< STORE_INDICES, Face, N, TTVN, ParentElemType, VERT, OPT >
- setAdjFaceMod() : vcl::comp::AdjacentFaces< STORE_INDICES, Face, N, TTVN, ParentElemType, VERT, OPT >
- setAdjFaces() : vcl::comp::AdjacentFaces< STORE_INDICES, Face, N, TTVN, ParentElemType, VERT, OPT >
- setAdjVertex() : vcl::comp::AdjacentVertices< STORE_INDICES, Vertex, ParentElemType, VERT, OPT >
- setAdjVertexMod() : vcl::comp::AdjacentVertices< STORE_INDICES, Vertex, ParentElemType, VERT, OPT >
- setAdjVertices() : vcl::comp::AdjacentVertices< STORE_INDICES, Vertex, ParentElemType, VERT, OPT >
- setAlpha() : vcl::Color
- setAlphaF() : vcl::Color
- setBgr5() : vcl::Color
- setBlue() : vcl::Color
- setBlueF() : vcl::Color
- setCanvasDefaultClearColor() : vcl::RenderApp< WindowManagerT, CanvasT, Drawers >::DRW
- setCaption() : vcl::Timer
- setCompute() : vcl::IndexBuffer, vcl::VertexBuffer
- setContainerBase() : vcl::Mesh< Args >
- setContainerSize() : vcl::Mesh< Args >
- setDragMotionValue() : vcl::TrackBall< Scalar >
- setDrawableObjectVector() : vcl::qt::MeshViewer
- setEdgeColorsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setEdgeIndicesBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setEdgeNormalsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setEdges() : vcl::MeshRenderSettings
- setFovDeg() : vcl::TrackBall< Scalar >
- setGreen() : vcl::Color
- setGreenF() : vcl::Color
- setHsv() : vcl::Color
- setHsvF() : vcl::Color
- setLeftNode() : vcl::BipartiteGraph< T1, T2 >
- setMeshUniforms() : vcl::MeshRenderData< MeshRenderDerived >
- setModifiers() : vcl::RenderApp< WindowManagerT, CanvasT, Drawers >::WM
- setNull() : vcl::Box< PointT >
- setPoints() : vcl::MeshRenderSettings
- setPrintLevel() : vcl::AbstractLogger, vcl::Logger< Stream >, vcl::NullLogger
- setRed() : vcl::Color
- setRedF() : vcl::Color
- setRenderType() : vcl::Context
- setResetFlags() : vcl::Context
- setRgb() : vcl::Color
- setRgb5() : vcl::Color
- setRgbF() : vcl::Color
- setRightNode() : vcl::BipartiteGraph< T1, T2 >
- setSurface() : vcl::MeshRenderSettings
- setTextureUnits() : vcl::MeshRenderData< MeshRenderDerived >
- settings() : vcl::MeshRenderInfo
- setTriangleColorsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setTriangleIndicesBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setTriangleNormalsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertex() : vcl::comp::VertexReferences< STORE_INDICES, Vertex, N, ParentElemType, VERT >
- setVertexColorsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertexCoordsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertexMod() : vcl::comp::VertexReferences< STORE_INDICES, Vertex, N, ParentElemType, VERT >
- setVertexNormalsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertexTexCoordsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertexTextureIndicesBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setVertices() : vcl::comp::VertexReferences< STORE_INDICES, Vertex, N, ParentElemType, VERT >, vcl::Edge< MeshType, Comps >, vcl::Face< MeshType, Comps >
- setVisibility() : vcl::AbstractDrawableMesh, vcl::DrawableAxis, vcl::DrawableDirectionalLight, vcl::DrawableMeshBGFX< MeshType >, vcl::DrawableObject, vcl::DrawableObjectVector, vcl::DrawableTrackBall, vcl::MeshRenderSettings
- setWedgeColor() : vcl::comp::WedgeColors< N, ParentElemType, OPT >
- setWedgeColors() : vcl::comp::WedgeColors< N, ParentElemType, OPT >
- setWedgeTexCoord() : vcl::comp::WedgeTexCoords< Scalar, N, ParentElemType, OPT >
- setWedgeTexCoords() : vcl::comp::WedgeTexCoords< Scalar, N, ParentElemType, OPT >
- setWedgeTexCoordsBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setWedgeTextureIndicesBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- setWireframe() : vcl::MeshRenderSettings
- setWireframeIndicesBuffer() : vcl::MeshRenderData< MeshRenderDerived >
- sideLength() : vcl::Polygon< PointT >, vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >
- sideLength0() : vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >
- sideLength1() : vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >
- sideLength2() : vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >
- size() : vcl::Array< T, N >, vcl::BitSet< T >, vcl::Box< PointT >, vcl::Distribution< Scalar >, vcl::Point< Scalar, N >, vcl::PointerVector< T, N >, vcl::Polygon< PointT >, vcl::PolymorphicObjectVector< T, N >, vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >, vcl::Vector< T, N >
- sizeW() : vcl::Array< T, N >
- sizeX() : vcl::Array< T, N >
- sizeY() : vcl::Array< T, N >
- sizeZ() : vcl::Array< T, N >
- split() : vcl::KDTree< PointType >
- squaredDiagonal() : vcl::Box< PointT >
- squaredDist() : vcl::Point< Scalar, N >
- standardDeviation() : vcl::Distribution< Scalar >, vcl::Histogram< ScalarType >
- start() : vcl::Timer
- startProgress() : vcl::AbstractLogger, vcl::Logger< Stream >, vcl::NullLogger
- stdVector() : vcl::Array< T, N >
- stop() : vcl::Timer
- stopAndPrint() : vcl::Timer
- subArray() : vcl::Array< T, N >
- sum() : vcl::Distribution< Scalar >
- sumValues() : vcl::Histogram< ScalarType >
- surface() : vcl::MeshRenderInfo
- surfaceExclusiveRange() : vcl::MeshRenderInfo
- swap() : vcl::DrawableObject, vcl::DrawableTrackBall, vcl::DynamicVertexBuffer, vcl::GenericBuffer< BufferHandleType >, vcl::IndexBuffer, vcl::Mesh< Args >, vcl::PointerVector< T, N >, vcl::PolymorphicObjectVector< T, N >, vcl::TextureBuffer, vcl::TextureUnit, vcl::Vector< T, N >, vcl::VertexBuffer