Visual Computing Library
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vcl::AbstractDrawableMesh Class Referenceabstract
Inheritance diagram for vcl::AbstractDrawableMesh:

Public Member Functions

 AbstractDrawableMesh (const AbstractDrawableMesh &other)=default
 
template<MeshConcept MeshType>
 AbstractDrawableMesh (const MeshType &m)
 
const MeshRenderSettingsrenderSettings () const
 
virtual void updateBuffers (MeshRenderInfo::BuffersBitSet buffersToUpdate=MeshRenderInfo::BUFFERS_ALL)=0
 
virtual void setRenderSettings (const MeshRenderSettings &rs)
 
bool isVisible () const
 This member function is used to check if the object is visible.
 
void setVisibility (bool vis)
 This member function is used to set the visibility of the object.
 
- Public Member Functions inherited from vcl::DrawableObject
 DrawableObject ()=default
 Empty constructor.
 
virtual void init ()
 This member function is called after the initialization of the Context. It must initialize and bind data to the GPU like buffers and textures.
 
virtual void draw (uint viewId=0) const =0
 This member function must draw the object. It will be called at every frame.
 
virtual vcl::Box3d boundingBox () const =0
 This member function is used to find a good camera position to render object. It should return the the bounding box of the object. Return a null bounding box if the object shouldn't influence the position of the camera.
 
virtual std::shared_ptr< DrawableObjectclone () const &=0
 This member function is used to create a new copy of the DrawableObject. Each derived class must implement this member function, that returns a shared pointer pointing to a copy of the current one. for more details about this paradigm, check polimorphism clone in modern c++: https://www.fluentcpp.com/2017/09/08/make-polymorphic-copy-modern-cpp/.
 
virtual std::shared_ptr< DrawableObjectclone () &&=0
 This member function is used to create a new DrawableObject that is a moved from the current one. This object will be destroyed after the call of this function. Each derived class must implement this member function, that returns a shared pointer pointing to the moved object. For more details about this paradigm, check polimorphism clone in modern c++: https://www.fluentcpp.com/2017/09/08/make-polymorphic-copy-modern-cpp/.
 
virtual const std::string & name () const
 Returns the name of the object.
 
virtual std::string & name ()
 Returns a reference of the name of the object, that allows to modify it.
 
const std::string & info () const
 Returns the info of the object.
 
std::string & info ()
 Returns a reference of the info of the object, that allows to modify it.
 

Protected Member Functions

void swap (AbstractDrawableMesh &other)
 
- Protected Member Functions inherited from vcl::DrawableObject
void swap (DrawableObject &other)
 Utility swap function that allows to swap the content of two DrawableObject instances.
 

Protected Attributes

MeshRenderSettings mMRS
 

Member Function Documentation

◆ isVisible()

bool vcl::AbstractDrawableMesh::isVisible ( ) const
inlinevirtual

This member function is used to check if the object is visible.

Returns
true if the object is visible;

Implements vcl::DrawableObject.

◆ setVisibility()

void vcl::AbstractDrawableMesh::setVisibility ( bool  vis)
inlinevirtual

This member function is used to set the visibility of the object.

Parameters
[in]vistrue if the object should be visible;

Implements vcl::DrawableObject.

Reimplemented in vcl::DrawableMeshBGFX< MeshType >.


The documentation for this class was generated from the following file: