Visual Computing Library
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Public Member Functions | |
AbstractDrawableMesh (const AbstractDrawableMesh &other)=default | |
template<MeshConcept MeshType> | |
AbstractDrawableMesh (const MeshType &m) | |
const MeshRenderSettings & | renderSettings () const |
virtual void | updateBuffers (MeshRenderInfo::BuffersBitSet buffersToUpdate=MeshRenderInfo::BUFFERS_ALL)=0 |
virtual void | setRenderSettings (const MeshRenderSettings &rs) |
bool | isVisible () const |
This member function is used to check if the object is visible. | |
void | setVisibility (bool vis) |
This member function is used to set the visibility of the object. | |
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DrawableObject ()=default | |
Empty constructor. | |
virtual void | init () |
This member function is called after the initialization of the Context. It must initialize and bind data to the GPU like buffers and textures. | |
virtual void | draw (uint viewId=0) const =0 |
This member function must draw the object. It will be called at every frame. | |
virtual vcl::Box3d | boundingBox () const =0 |
This member function is used to find a good camera position to render object. It should return the the bounding box of the object. Return a null bounding box if the object shouldn't influence the position of the camera. | |
virtual std::shared_ptr< DrawableObject > | clone () const &=0 |
This member function is used to create a new copy of the DrawableObject. Each derived class must implement this member function, that returns a shared pointer pointing to a copy of the current one. for more details about this paradigm, check polimorphism clone in modern c++: https://www.fluentcpp.com/2017/09/08/make-polymorphic-copy-modern-cpp/. | |
virtual std::shared_ptr< DrawableObject > | clone () &&=0 |
This member function is used to create a new DrawableObject that is a moved from the current one. This object will be destroyed after the call of this function. Each derived class must implement this member function, that returns a shared pointer pointing to the moved object. For more details about this paradigm, check polimorphism clone in modern c++: https://www.fluentcpp.com/2017/09/08/make-polymorphic-copy-modern-cpp/. | |
virtual const std::string & | name () const |
Returns the name of the object. | |
virtual std::string & | name () |
Returns a reference of the name of the object, that allows to modify it. | |
const std::string & | info () const |
Returns the info of the object. | |
std::string & | info () |
Returns a reference of the info of the object, that allows to modify it. | |
Protected Member Functions | |
void | swap (AbstractDrawableMesh &other) |
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void | swap (DrawableObject &other) |
Utility swap function that allows to swap the content of two DrawableObject instances. | |
Protected Attributes | |
MeshRenderSettings | mMRS |
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inlinevirtual |
This member function is used to check if the object is visible.
true
if the object is visible; Implements vcl::DrawableObject.
This member function is used to set the visibility of the object.
[in] | vis | true if the object should be visible; |
Implements vcl::DrawableObject.
Reimplemented in vcl::DrawableMeshBGFX< MeshType >.