Here is a list of all documented class members with links to the class documentation for each member:
- n -
- name() : vcl::comp::Name< ParentElemType, OPT >
- Name() : vcl::comp::Name< ParentElemType, OPT >
- name() : vcl::comp::Name< ParentElemType, OPT >, vcl::DrawableMeshBGFX< MeshType >, vcl::DrawableMeshOpenGL2< MeshType >, vcl::DrawableObject
- nearestNeighborIndex() : vcl::KDTree< PointType >
- neighborsIndicesInDistance() : vcl::KDTree< PointType >
- nextEdgeAdjacentToV() : vcl::MeshPos< FaceType >
- nextEdgeOnBorderAdjacentToV() : vcl::MeshPos< FaceType >
- none() : vcl::BitSet< T >
- nonEmptyCells() : vcl::HashTableGrid< GridType, ValueType, AllowDuplicates >
- Normal() : vcl::comp::Normal< P, ParentElemType, OPT >
- normal() : vcl::comp::Normal< P, ParentElemType, OPT >, vcl::Polygon< PointT >, vcl::Triangle< PointT >, vcl::TriangleWrapper< PointT >
- NormalType : vcl::comp::Normal< P, ParentElemType, OPT >
- number() : vcl::Mesh< Args >
- numberOfAdjacentFacesToV() : vcl::MeshPos< FaceType >
- numberValues() : vcl::Histogram< ScalarType >
- numEdges() : vcl::MeshRenderData< MeshRenderDerived >
- numTris() : vcl::MeshRenderData< MeshRenderDerived >
- numVerts() : vcl::MeshRenderData< MeshRenderDerived >
- numWireframeLines() : vcl::MeshRenderData< MeshRenderDerived >