73 TriEdgeMeshT<Scalar, I>,
75 vert::Position3<Scalar>,
76 vert::Normal3<Scalar>,
77 vert::OptionalColor<Vertex<Scalar, I>>,
78 vert::OptionalQuality<Scalar, Vertex<Scalar, I>>,
79 vert::OptionalAdjacentEdges<I, Edge<Scalar, I>, Vertex<Scalar, I>>,
80 vert::OptionalAdjacentFaces<I, Face<Scalar, I>, Vertex<Scalar, I>>,
81 vert::OptionalAdjacentVertices<I, Vertex<Scalar, I>>,
82 vert::OptionalPrincipalCurvature<Scalar, Vertex<Scalar, I>>,
83 vert::OptionalTexCoord<Scalar, Vertex<Scalar, I>>,
84 vert::OptionalMaterialIndex<Vertex<Scalar, I>>,
85 vert::OptionalTangent3<Scalar, Vertex<Scalar, I>>,
86 vert::OptionalMark<Vertex<Scalar, I>>,
87 vert::CustomComponents<Vertex<Scalar, I>>>
117 TriEdgeMeshT<Scalar, I>,
118 face::TriangleBitFlags,
119 face::TriangleVertexRefs<I, Vertex<Scalar, I>, Face<Scalar, I>>,
120 face::Normal3<Scalar>,
121 face::OptionalColor<Face<Scalar, I>>,
122 face::OptionalQuality<Scalar, Face<Scalar, I>>,
123 face::OptionalAdjacentTriangles<I, Face<Scalar, I>>,
124 face::OptionalAdjacentEdges<I, Edge<Scalar, I>, Face<Scalar, I>>,
125 face::OptionalTriangleWedgeTexCoords<Scalar, Face<Scalar, I>>,
126 face::OptionalMaterialIndex<Face<Scalar, I>>,
127 face::OptionalMark<Face<Scalar, I>>,
128 face::CustomComponents<Face<Scalar, I>>>
156 TriEdgeMeshT<Scalar, I>,
158 edge::VertexReferences<I, Vertex<Scalar, I>, Edge<Scalar, I>>,
159 edge::OptionalNormal3<Scalar, Edge<Scalar, I>>,
160 edge::OptionalColor<Edge<Scalar, I>>,
161 edge::OptionalQuality<Scalar, Edge<Scalar, I>>,
162 edge::OptionalAdjacentEdges<I, Edge<Scalar, I>>,
163 edge::OptionalAdjacentFaces<I, Face<Scalar, I>, Edge<Scalar, I>>,
164 edge::OptionalMark<Edge<Scalar, I>>,
165 edge::CustomComponents<Edge<Scalar, I>>>
203 mesh::VertexContainer<triedgemesh::Vertex<Scalar, INDEXED>>,
204 mesh::FaceContainer<triedgemesh::Face<Scalar, INDEXED>>,
205 mesh::EdgeContainer<triedgemesh::Edge<Scalar, INDEXED>>,
206 mesh::BoundingBox3<Scalar>,
211 mesh::TransformMatrix<Scalar>,
212 mesh::CustomComponents>