70 TriEdgeMeshT<Scalar, I>,
72 vert::Position3<Scalar>,
73 vert::Normal3<Scalar>,
74 vert::OptionalColor<Vertex<Scalar, I>>,
75 vert::OptionalQuality<Scalar, Vertex<Scalar, I>>,
76 vert::OptionalAdjacentEdges<I, Edge<Scalar, I>, Vertex<Scalar, I>>,
77 vert::OptionalAdjacentFaces<I, Face<Scalar, I>, Vertex<Scalar, I>>,
78 vert::OptionalAdjacentVertices<I, Vertex<Scalar, I>>,
79 vert::OptionalPrincipalCurvature<Scalar, Vertex<Scalar, I>>,
80 vert::OptionalTexCoord<Scalar, Vertex<Scalar, I>>,
81 vert::OptionalMark<Vertex<Scalar, I>>,
82 vert::CustomComponents<Vertex<Scalar, I>>>
109 TriEdgeMeshT<Scalar, I>,
110 face::TriangleBitFlags,
111 face::TriangleVertexRefs<I, Vertex<Scalar, I>, Face<Scalar, I>>,
112 face::Normal3<Scalar>,
113 face::OptionalColor<Face<Scalar, I>>,
114 face::OptionalQuality<Scalar, Face<Scalar, I>>,
115 face::OptionalAdjacentTriangles<I, Face<Scalar, I>>,
116 face::OptionalAdjacentEdges<I, Edge<Scalar, I>, Face<Scalar, I>>,
117 face::OptionalTriangleWedgeTexCoords<Scalar, Face<Scalar, I>>,
118 face::OptionalMark<Face<Scalar, I>>,
119 face::CustomComponents<Face<Scalar, I>>>
145 TriEdgeMeshT<Scalar, I>,
147 edge::VertexReferences<I, Vertex<Scalar, I>, Edge<Scalar, I>>,
148 edge::OptionalNormal3<Scalar, Edge<Scalar, I>>,
149 edge::OptionalColor<Edge<Scalar, I>>,
150 edge::OptionalQuality<Scalar, Edge<Scalar, I>>,
151 edge::OptionalAdjacentEdges<I, Edge<Scalar, I>>,
152 edge::OptionalAdjacentFaces<I, Face<Scalar, I>, Edge<Scalar, I>>,
153 edge::OptionalMark<Edge<Scalar, I>>,
154 edge::CustomComponents<Edge<Scalar, I>>>
190 mesh::VertexContainer<triedgemesh::Vertex<Scalar, INDEXED>>,
191 mesh::FaceContainer<triedgemesh::Face<Scalar, INDEXED>>,
192 mesh::EdgeContainer<triedgemesh::Edge<Scalar, INDEXED>>,
193 mesh::BoundingBox3<Scalar>,
198 mesh::TransformMatrix<Scalar>,
199 mesh::CustomComponents>