Visual Computing Library
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vcl::DrawableMeshBGFX< MeshType > Member List

This is the complete list of members for vcl::DrawableMeshBGFX< MeshType >, including all inherited members.

AbstractDrawableMesh()=default (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMesh
AbstractDrawableMesh(const AbstractDrawableMesh &other)=default (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMesh
AbstractDrawableMesh(const MeshType &m) (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMeshinline
bindUniforms() const (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inlineprivate
boundingBox() const overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
clone() const &overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
clone() &&overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
draw(uint viewId) const overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
DrawableMeshBGFX()=default (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >
DrawableMeshBGFX(const MeshType &mesh) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
DrawableMeshBGFX(MeshType &&mesh) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
DrawableMeshBGFX(const DrawableMeshBGFX &drawableMesh) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
DrawableMeshBGFX(DrawableMeshBGFX &&drawableMesh) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
DrawableObject()=defaultvcl::DrawableObject
info() constvcl::DrawableObjectinline
info()vcl::DrawableObjectinline
init() overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
isVisible() constvcl::AbstractDrawableMeshinlinevirtual
mBoundingBox (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
mInfovcl::DrawableObjectprivate
mMeshRenderSettingsUniforms (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >mutableprivate
mMRB (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
mMRS (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMeshprotected
mNamevcl::DrawableObjectprivate
mProgramEdges (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
mProgramPoints (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
mProgramSurface (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
mProgramWireframe (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
MRI typedef (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >private
name() overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
name() const overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
operator=(DrawableMeshBGFX drawableMesh) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
renderSettings() const (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMeshinline
setRenderSettings(const MeshRenderSettings &rs) override (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inlinevirtual
setVisibility(bool vis) overridevcl::DrawableMeshBGFX< MeshType >inlinevirtual
swap(DrawableMeshBGFX &other) (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inline
swap (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >friend
swap(AbstractDrawableMesh &other) (defined in vcl::AbstractDrawableMesh)vcl::AbstractDrawableMeshinlineprotected
vcl::DrawableObject::swap(DrawableObject &other)vcl::DrawableObjectinlineprotected
updateBuffers(MRI::BuffersBitSet buffersToUpdate=MRI::BUFFERS_ALL) override (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >inlinevirtual
~DrawableMeshBGFX()=default (defined in vcl::DrawableMeshBGFX< MeshType >)vcl::DrawableMeshBGFX< MeshType >
~DrawableObject() (defined in vcl::DrawableObject)vcl::DrawableObjectinlinevirtual