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Visual Computing Library
devel
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This is the complete list of members for vcl::MaterialUniforms, including all inherited members.
| bind() const (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |
| currentBaseColor() const (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |
| currentEmissiveAlphaCutoffPack() const (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |
| currentFactorsPack() const (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |
| currentSettings() const (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |
| MaterialUniforms()=default (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | |
| mBaseColor (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mBaseColorUniform (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mEmissiveAlphaCutoffPack (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mEmissiveAlphaCutoffPackUniform (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mFactorsPack (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mFactorsPackUniform (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mSettings (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| mSettingsUniform (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | private |
| N_TEXTURES (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | privatestatic |
| update(const Material &m, bool vertexColorAvailable, const std::array< bool, N_TEXTURES > &textureAvailable, bool vertexTangentAvailable) (defined in vcl::MaterialUniforms) | vcl::MaterialUniforms | inline |