Visual Computing Library  devel
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vcl::MaterialUniforms Member List

This is the complete list of members for vcl::MaterialUniforms, including all inherited members.

bind() const (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline
currentBaseColor() const (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline
currentEmissiveAlphaCutoffPack() const (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline
currentFactorsPack() const (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline
currentSettings() const (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline
MaterialUniforms()=default (defined in vcl::MaterialUniforms)vcl::MaterialUniforms
mBaseColor (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mBaseColorUniform (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mEmissiveAlphaCutoffPack (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mEmissiveAlphaCutoffPackUniform (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mFactorsPack (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mFactorsPackUniform (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mSettings (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
mSettingsUniform (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivate
N_TEXTURES (defined in vcl::MaterialUniforms)vcl::MaterialUniformsprivatestatic
update(const Material &m, bool vertexColorAvailable, const std::array< bool, N_TEXTURES > &textureAvailable, bool vertexTangentAvailable) (defined in vcl::MaterialUniforms)vcl::MaterialUniformsinline