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Visual Computing Library
devel
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This is the complete list of members for vcl::AbstractDrawableMesh, including all inherited members.
| AbstractDrawableMesh()=default (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | |
| AbstractDrawableMesh(const AbstractDrawableMesh &other)=default (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | |
| AbstractDrawableMesh(const MeshType &m) (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | inline |
| boundingBox() const =0 | vcl::DrawableObject | pure virtual |
| clone() const &=0 | vcl::DrawableObject | pure virtual |
| clone() &&=0 | vcl::DrawableObject | pure virtual |
| draw(uint viewId=0) const =0 | vcl::DrawableObject | pure virtual |
| DrawableObject()=default | vcl::DrawableObject | |
| drawId(uint viewId, uint id) const | vcl::DrawableObject | inlinevirtual |
| edgeNumber() const =0 (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | pure virtual |
| faceNumber() const =0 (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | pure virtual |
| info() const | vcl::DrawableObject | inline |
| info() | vcl::DrawableObject | inline |
| init() | vcl::DrawableObject | inlinevirtual |
| isVisible() const | vcl::AbstractDrawableMesh | inlinevirtual |
| mInfo | vcl::DrawableObject | private |
| mMRS (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | protected |
| mName | vcl::DrawableObject | private |
| name() const | vcl::DrawableObject | inlinevirtual |
| name() | vcl::DrawableObject | inlinevirtual |
| renderSettings() const (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | inline |
| setRenderSettings(const MeshRenderSettings &rs) (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | inlinevirtual |
| setVisibility(bool vis) | vcl::AbstractDrawableMesh | inlinevirtual |
| swap(AbstractDrawableMesh &other) (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | inlineprotected |
| vcl::DrawableObject::swap(DrawableObject &other) | vcl::DrawableObject | inlineprotected |
| textures() const (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | inlinevirtual |
| transformMatrix() const =0 (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | pure virtual |
| updateBuffers(MeshRenderInfo::BuffersBitSet buffersToUpdate=MeshRenderInfo::BUFFERS_ALL)=0 (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | pure virtual |
| vertexNumber() const =0 (defined in vcl::AbstractDrawableMesh) | vcl::AbstractDrawableMesh | pure virtual |
| ~DrawableObject() (defined in vcl::DrawableObject) | vcl::DrawableObject | inlinevirtual |