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using | ParentType = void |
| The ParentType is the type of the parent class. It is used to initialize the base class (if any). In the glfw::WindowManager, the parent class is void and it is not managed.
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static const uint | WINDOW_MANAGER_ID = WindowManagerId::GLFW_WINDOW |
| The WINDOW_MANAGER_ID is the ID of the window manager. It is used to identify the window manager implementation (if necessary) by the DerivedRenderApp class.
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void * | windowPtr () |
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virtual void | glfwFramebufferSizeCallback (GLFWwindow *, int width, int height) |
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virtual void | glfwContentScaleCallback (GLFWwindow *, float xscale, float yscale) |
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virtual void | glfwKeyCallback (GLFWwindow *, int key, int, int action, int mods) |
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virtual void | glfwMouseButtonCallback (GLFWwindow *win, int button, int action, int mods) |
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virtual void | glfwCursorPosCallback (GLFWwindow *, double xpos, double ypos) |
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virtual void | glfwScrollCallback (GLFWwindow *, double xoffset, double yoffset) |
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std::string | mTitle |
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double | mLastPressedTime = 0.0 |
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int | mLastPressedButton = NO_BUTTON |
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Point2d | mLastPressedPos = {0, 0} |
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◆ isMinimized()
Returns true if the window is minimized (i.e. iconified), false otherwise.
- Returns
- true if the window is minimized, false otherwise.
The documentation for this class was generated from the following file: