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const MeshType & | samples () const |
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const PointType & | sample (uint i) const |
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std::size_t | size () const |
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void | clear () |
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void | resize (uint n) |
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void | reserve (uint n) |
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void | add (const PointType &p) |
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void | set (uint i, const PointType &p) |
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template<VertexConcept VertexType> |
void | add (const VertexType &v) |
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template<VertexConcept VertexType> |
void | set (uint i, const VertexType &v) |
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template<EdgeConcept EdgeType> |
void | add (const EdgeType &e, double u, bool copyQuality=true) |
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template<EdgeConcept EdgeType> |
void | set (uint i, const EdgeType &e, double u, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | add (const FaceType &f, bool copyNormal=false, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | set (uint i, const FaceType &f, bool copyNormal=false, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | add (const FaceType &f, const std::vector< ScalarType > &barCoords, bool copyNormal=false, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | set (uint i, const FaceType &f, const std::vector< ScalarType > &barCoords, bool copyNormal=false, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | add (const FaceType &f, const PointType &barCoords, bool copyNormal=false, bool copyQuality=true) |
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template<FaceConcept FaceType> |
void | set (uint i, const FaceType &f, const PointType &barCoords, bool copyNormal=false, bool copyQuality=true) |
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ConstIterator | begin () const |
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ConstIterator | end () const |
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