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mesh_render_buffers_macros.h
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22
23#ifndef VCL_BGFX_DRAWABLE_MESH_MESH_RENDER_BUFFERS_MACROS_H
24#define VCL_BGFX_DRAWABLE_MESH_MESH_RENDER_BUFFERS_MACROS_H
25
30#define VCL_MRB_PRIMITIVE_COLOR_BUFFER 0
31#define VCL_MRB_PRIMITIVE_NORMAL_BUFFER 1
32#define VCL_MRB_TRIANGLE_TEXTURE_ID_BUFFER 2
33
34#define VCL_MRB_TEXTURE0 8
35#define VCL_MRB_TEXTURE1 9
36#define VCL_MRB_TEXTURE2 10
37#define VCL_MRB_TEXTURE3 11
38#define VCL_MRB_TEXTURE4 12
39#define VCL_MRB_TEXTURE5 13
40#define VCL_MRB_TEXTURE6 14
41#define VCL_MRB_TEXTURE7 15
42
43#endif // VCL_BGFX_DRAWABLE_MESH_MESH_RENDER_BUFFERS_MACROS_H