Visual Computing Library
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flag.h
1/*****************************************************************************
2 * VCLib *
3 * Visual Computing Library *
4 * *
5 * Copyright(C) 2021-2025 *
6 * Visual Computing Lab *
7 * ISTI - Italian National Research Council *
8 * *
9 * All rights reserved. *
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the Mozilla Public License Version 2.0 as published *
13 * by the Mozilla Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 * This program is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
19 * Mozilla Public License Version 2.0 *
20 * (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
21 ****************************************************************************/
22
23#ifndef VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
24#define VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
25
26#include <vclib/algorithms/mesh/sort.h>
27#include <vclib/mesh/requirements.h>
28
29namespace vcl {
30
44template<FaceMeshConcept MeshType>
45void updateBorder(MeshType& m)
46{
47 using VertexType = MeshType::VertexType;
48 using FaceType = MeshType::FaceType;
49
50 for (FaceType& f : m.faces())
51 f.unsetAllEdgesOnBorder();
52
53 if (m.faceNumber() == 0)
54 return;
55
56 std::vector<MeshEdgeUtil<MeshType>> e = fillAndSortMeshEdgeUtilVector(m);
57
58 typename std::vector<MeshEdgeUtil<MeshType>>::iterator pe, ps;
59 ps = e.begin();
60 pe = e.begin();
61 do {
62 if (pe == e.end() || *pe != *ps) { // Trovo blocco di edge uguali
63 if (pe - ps == 1) {
64 ps->f->edgeOnBorder(ps->e) = true;
65 }
66 ps = pe;
67 }
68 if (pe != e.end())
69 ++pe;
70 } while (pe != e.end());
71}
72
73} // namespace vcl
74
75#endif // VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
constexpr detail::FacesView faces
A view that allows to iterate overt the Face elements of an object.
Definition face.h:52