Visual Computing Library
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directional_light.h
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/*****************************************************************************
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* VCLib *
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* Visual Computing Library *
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* *
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* Copyright(C) 2021-2025 *
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* Visual Computing Lab *
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* ISTI - Italian National Research Council *
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* *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the Mozilla Public License Version 2.0 as published *
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* by the Mozilla Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Mozilla Public License Version 2.0 *
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* (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
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****************************************************************************/
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#ifndef VCL_RENDER_VIEWER_LIGHTS_DIRECTIONAL_LIGHT_H
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#define VCL_RENDER_VIEWER_LIGHTS_DIRECTIONAL_LIGHT_H
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#include <vclib/space/core/color.h>
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#include <vclib/space/core/point.h>
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namespace
vcl {
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template
<
typename
Scalar>
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class
DirectionalLight
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{
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vcl::Point3<Scalar>
mDir =
vcl::Point3<Scalar>
(0.0f, 0.0f, 1.0f);
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vcl::Color
mColor = vcl::Color::White;
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public
:
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using
PointType
=
vcl::Point3<Scalar>
;
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DirectionalLight
() =
default
;
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DirectionalLight
(
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const
PointType
& d,
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const
vcl::Color
& c = vcl::Color::White) : mDir(d), mColor(c)
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{
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}
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PointType
& direction() {
return
mDir; }
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const
PointType
& direction()
const
{
return
mDir; }
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vcl::Color
& color() {
return
mColor; }
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const
vcl::Color
& color()
const
{
return
mColor; }
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void
reset() { *
this
= {}; }
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};
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}
// namespace vcl
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#endif
// VCL_RENDER_VIEWER_LIGHTS_DIRECTIONAL_LIGHT_H
vcl::Box
A class representing a box in N-dimensional space.
Definition
box.h:46
vcl::Color
The Color class represents a 32 bit color.
Definition
color.h:48
vcl::DirectionalLight
Definition
directional_light.h:33
vclib
render
include
vclib
render
viewer
lights
directional_light.h
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