Visual Computing Library  devel
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ear_cut.h
1/*****************************************************************************
2 * VCLib *
3 * Visual Computing Library *
4 * *
5 * Copyright(C) 2021-2025 *
6 * Visual Computing Lab *
7 * ISTI - Italian National Research Council *
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9 * All rights reserved. *
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11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the Mozilla Public License Version 2.0 as published *
13 * by the Mozilla Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
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16 * This program is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
19 * Mozilla Public License Version 2.0 *
20 * (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
21 ****************************************************************************/
22
23#ifndef VCL_MESH_ELEM_ALGORITHMS_POLYGON_EAR_CUT_H
24#define VCL_MESH_ELEM_ALGORITHMS_POLYGON_EAR_CUT_H
25
26#include <vclib/mesh/elements.h>
27#include <vclib/mesh/views/components.h>
28
29#include <vclib/algorithms/core.h>
30
31namespace vcl {
32
53template<FaceConcept Face>
54std::vector<uint> earCut(const Face& polygon)
55{
56 using PositionType = Face::VertexType::PositionType;
57 return earCut(polygon.vertices() | views::positions);
58}
59
60} // namespace vcl
61
62#endif // VCL_MESH_ELEM_ALGORITHMS_POLYGON_EAR_CUT_H
The Face class represents an Face element of the vcl::Mesh class.
Definition face.h:48
std::vector< uint > earCut(Iterator begin, Iterator end)
Triangulates a simple polygon with no holes using the ear-cutting algorithm.
Definition ear_cut.h:90