23#ifndef VCL_BGFX_PRIMITIVES_LINES_LINES_UTILS_H
24#define VCL_BGFX_PRIMITIVES_LINES_LINES_UTILS_H
28namespace vcl::detail {
30inline uint64_t linesDrawState()
32 return 0 | BGFX_STATE_WRITE_RGB | BGFX_STATE_WRITE_A | BGFX_STATE_WRITE_Z |
33 BGFX_STATE_DEPTH_TEST_LESS | BGFX_STATE_BLEND_ALPHA;