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functions.h
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/*****************************************************************************
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* VCLib *
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* Visual Computing Library *
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* *
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* Copyright(C) 2021-2025 *
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* Visual Computing Lab *
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* ISTI - Italian National Research Council *
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* *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the Mozilla Public License Version 2.0 as published *
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* by the Mozilla Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Mozilla Public License Version 2.0 *
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* (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
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****************************************************************************/
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#ifndef VCL_ALGORITHMS_CORE_INTERSECTION_FUNCTIONS_H
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#define VCL_ALGORITHMS_CORE_INTERSECTION_FUNCTIONS_H
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#include "intersect.h"
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namespace
vcl {
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template
<
typename
Obj1,
typename
Obj2>
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auto
intersectFunction
()
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{
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auto
f = [](
const
Obj1
&
o1
,
const
Obj2
&
o2
) {
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return
intersect
(
o1
,
o2
);
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};
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return
f;
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}
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}
// namespace vcl
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#endif
// VCL_ALGORITHMS_CORE_INTERSECTION_FUNCTIONS_H
vcl::Box
A class representing a box in N-dimensional space.
Definition
box.h:46
vcl::intersectFunction
auto intersectFunction()
Return a proper intersect function between a Obj1 object and an Obj2 object.
Definition
functions.h:60
vcl::intersect
bool intersect(const PlaneType &plane, const BoxType &box)
Checks if a plane intersects with a box.
Definition
intersect.h:258
vclib
core
include
vclib
algorithms
core
intersection
functions.h
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