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Visual Computing Library
devel
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List of concepts for types related to Meshes having Faces. They allow to check the presence of specific components for Faces.

Concepts | |
| concept | vcl::HasPerFaceAdjacentEdges |
| Concept that checks if a Mesh has the per Face AdjacentEdges component. | |
| concept | vcl::HasPerFaceAdjacentFaces |
| Concept that checks if a Mesh has the per Face AdjacentFaces component. | |
| concept | vcl::HasPerFaceBitFlags |
| Concept that checks if a Mesh has the per Face BitFlags component. | |
| concept | vcl::HasPerFaceColor |
| Concept that checks if a Mesh has the per Face Color component. | |
| concept | vcl::HasPerFaceCustomComponents |
| Concept that checks if a Mesh has the per Face CustomComponents component. | |
| concept | vcl::HasPerFaceMark |
| Concept that checks if a Mesh has the per Face Mark component. | |
| concept | vcl::HasPerFaceNormal |
| Concept that checks if a Mesh has the per Face Normal component. | |
| concept | vcl::HasPerFacePolygonBitFlags |
| Concept that checks if a Mesh has the per Face PolygonBitFlags component. | |
| concept | vcl::HasPerFacePrincipalCurvature |
| Concept that checks if a Mesh has the per Face PrincipalCurvature component. | |
| concept | vcl::HasPerFaceQuality |
| Concept that checks if a Mesh has the per Face Quality component. | |
| concept | vcl::HasPerFaceTriangleBitFlags |
| Concept that checks if a Mesh has the per Face TriangleBitFlags component. | |
| concept | vcl::HasPerFaceVertexReferences |
| Concept that checks if a Mesh has the per Face VertexPointers component. | |
| concept | vcl::HasPerFaceWedgeColors |
| Concept that checks if a Mesh has the per Face WedgeColors component. | |
| concept | vcl::HasPerFaceWedgeTexCoords |
| Concept that checks if a Mesh has the per Face WedgeTexCoords component. | |
List of concepts for types related to Meshes having Faces. They allow to check the presence of specific components for Faces.