Visual Computing Library  devel
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flag.h
1/*****************************************************************************
2 * VCLib *
3 * Visual Computing Library *
4 * *
5 * Copyright(C) 2021-2025 *
6 * Visual Computing Lab *
7 * ISTI - Italian National Research Council *
8 * *
9 * All rights reserved. *
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the Mozilla Public License Version 2.0 as published *
13 * by the Mozilla Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 * This program is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
19 * Mozilla Public License Version 2.0 *
20 * (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
21 ****************************************************************************/
22
23#ifndef VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
24#define VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
25
26#include <vclib/algorithms/mesh/sort.h>
27
28#include <vclib/mesh.h>
29
30namespace vcl {
31
45template<FaceMeshConcept MeshType>
46void updateBorder(MeshType& m)
47{
48 using VertexType = MeshType::VertexType;
49 using FaceType = MeshType::FaceType;
50
51 for (FaceType& f : m.faces())
52 f.unsetAllEdgesOnBorder();
53
54 if (m.faceNumber() == 0)
55 return;
56
57 std::vector<MeshEdgeUtil<MeshType>> e = fillAndSortMeshEdgeUtilVector(m);
58
59 typename std::vector<MeshEdgeUtil<MeshType>>::iterator pe, ps;
60 ps = e.begin();
61 pe = e.begin();
62 do {
63 if (pe == e.end() || *pe != *ps) { // Trovo blocco di edge uguali
64 if (pe - ps == 1) {
65 ps->f->edgeOnBorder(ps->e) = true;
66 }
67 ps = pe;
68 }
69 if (pe != e.end())
70 ++pe;
71 } while (pe != e.end());
72}
73
74} // namespace vcl
75
76#endif // VCL_ALGORITHMS_MESH_UPDATE_FLAG_H
constexpr detail::FacesView faces
A view that allows to iterate overt the Face elements of an object.
Definition face.h:84