Visual Computing Library
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drawable_mesh_points.h
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/*****************************************************************************
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* VCLib *
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* Visual Computing Library *
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* *
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* Copyright(C) 2021-2025 *
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* Visual Computing Lab *
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* ISTI - Italian National Research Council *
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* *
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* All rights reserved. *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the Mozilla Public License Version 2.0 as published *
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* by the Mozilla Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* Mozilla Public License Version 2.0 *
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* (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
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****************************************************************************/
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#ifndef VCL_BGFX_PROGRAMS_EMBEDDED_C_PROGRAMS_DRAWABLE_MESH_POINTS_H
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#define VCL_BGFX_PROGRAMS_EMBEDDED_C_PROGRAMS_DRAWABLE_MESH_POINTS_H
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#include <vclib/bgfx/programs/compute_loader.h>
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namespace
vcl {
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template
<>
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struct
ComputeLoader
<ComputeProgram::DRAWABLE_MESH_POINTS>
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{
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static
bgfx::EmbeddedShader::Data computeShader(
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bgfx::RendererType::Enum type);
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};
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}
// namespace vcl
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#endif
// VCL_BGFX_PROGRAMS_EMBEDDED_C_PROGRAMS_DRAWABLE_MESH_POINTS_H
vcl::ComputeLoader
Definition
compute_loader.h:34
vclib
render
include
vclib
bgfx
programs
embedded_c_programs
drawable_mesh_points.h
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