Visual Computing Library
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vcl::polyedgemesh::Face< Scalar, I > Member List

This is the complete list of members for vcl::polyedgemesh::Face< Scalar, I >, including all inherited members.

clearTTVNComponent()vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inlineprivate
component() (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inline
component() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inline
Components typedefvcl::Element< ELEM_ID, MeshType, Comps >
construct() (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
deserialize(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inline
deserializeComponent(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
ELEMENT_ID (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >static
eraseTTVNComponent(uint i)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inlineprivate
Face()=defaultvcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >
importComponent(const ElType &v, bool importRefs) (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
index() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inline
init() (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
initVerticalComponents() (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
insertTTVNComponent(uint i)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inlineprivate
isAvailable() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
mParent (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >private
operator=(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
parentMesh() (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
parentMesh() const (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
ParentMeshPointer() (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
ParentMeshPointer(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
ParentMeshPointer(ParentMeshPointer< MeshType > &&) (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inline
ParentMeshType typedef (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >
pushBackTTVNComponent()vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inlineprivate
resizeTTVNComponent(uint n)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inlineprivate
resizeVertices(uint n)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inline
serialize(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inline
serializeComponent(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >)vcl::Element< ELEM_ID, MeshType, Comps >inlineprivate
setParentMesh(void *parentMesh) (defined in vcl::comp::ParentMeshPointer< MeshType >)vcl::comp::ParentMeshPointer< MeshType >inlineprotected
setVertices(Rng &&r)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inline
setVertices(V... args)vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > >inline