clearTTVNComponent() | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inlineprivate |
component() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
component() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
Components typedef | vcl::Element< ELEM_ID, MeshType, Comps > | |
construct() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
deserialize(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
deserializeComponent(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
ELEMENT_ID (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | static |
eraseTTVNComponent(uint i) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inlineprivate |
Face()=default | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | |
importComponent(const ElType &v, bool importRefs) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
index() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
init() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
initVerticalComponents() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
insertTTVNComponent(uint i) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inlineprivate |
isAvailable() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
mParent (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | private |
operator=(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
parentMesh() (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
parentMesh() const (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer() (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer(ParentMeshPointer< MeshType > &&) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshType typedef (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | |
pushBackTTVNComponent() | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inlineprivate |
resizeTTVNComponent(uint n) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inlineprivate |
resizeVertices(uint n) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inline |
serialize(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
serializeComponent(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
setParentMesh(void *parentMesh) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inlineprotected |
setVertices(Rng &&r) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inline |
setVertices(V... args) | vcl::Face< PolyEdgeMeshT< Scalar, I >, face::PolygonBitFlags, face::PolygonVertexRefs< I, Vertex< Scalar, I >, Face< Scalar, I > >, face::Normal3< Scalar >, face::OptionalColor< Face< Scalar, I > >, face::OptionalQuality< Scalar, Face< Scalar, I > >, face::OptionalAdjacentPolygons< I, Face< Scalar, I > >, face::OptionalAdjacentEdges< I, Edge< Scalar, I >, Face< Scalar, I > >, face::OptionalPolygonWedgeTexCoords< Scalar, Face< Scalar, I > >, face::OptionalMark< Face< Scalar, I > >, face::CustomComponents< Face< Scalar, I > > > | inline |