component() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
component() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
Components typedef | vcl::Element< ELEM_ID, MeshType, Comps > | |
construct() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
deserialize(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
deserializeComponent(std::istream &in) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
Edge()=default | vcl::Edge< PolyEdgeMeshT< Scalar, I >, edge::BitFlags, edge::VertexReferences< I, Vertex< Scalar, I >, Edge< Scalar, I > >, edge::OptionalNormal3< Scalar, Edge< Scalar, I > >, edge::OptionalColor< Edge< Scalar, I > >, edge::OptionalQuality< Scalar, Edge< Scalar, I > >, edge::OptionalAdjacentEdges< I, Edge< Scalar, I > >, edge::OptionalAdjacentFaces< I, Face< Scalar, I >, Edge< Scalar, I > >, edge::OptionalMark< Edge< Scalar, I > >, edge::CustomComponents< Edge< Scalar, I > > > | |
ELEMENT_ID (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | static |
importComponent(const ElType &v, bool importRefs) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
importFrom(const ElType &v, bool importRefs=true) (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
index() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
init() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
initVerticalComponents() (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
isAvailable() const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
mParent (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | private |
operator=(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
parentMesh() (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
parentMesh() const (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer() (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer(const ParentMeshPointer< MeshType > &) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshPointer(ParentMeshPointer< MeshType > &&) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inline |
ParentMeshType typedef (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | |
serialize(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inline |
serializeComponent(std::ostream &out) const (defined in vcl::Element< ELEM_ID, MeshType, Comps >) | vcl::Element< ELEM_ID, MeshType, Comps > | inlineprivate |
setParentMesh(void *parentMesh) (defined in vcl::comp::ParentMeshPointer< MeshType >) | vcl::comp::ParentMeshPointer< MeshType > | inlineprotected |
setVertices(VertexType *v0, VertexType *v1) | vcl::Edge< PolyEdgeMeshT< Scalar, I >, edge::BitFlags, edge::VertexReferences< I, Vertex< Scalar, I >, Edge< Scalar, I > >, edge::OptionalNormal3< Scalar, Edge< Scalar, I > >, edge::OptionalColor< Edge< Scalar, I > >, edge::OptionalQuality< Scalar, Edge< Scalar, I > >, edge::OptionalAdjacentEdges< I, Edge< Scalar, I > >, edge::OptionalAdjacentFaces< I, Face< Scalar, I >, Edge< Scalar, I > >, edge::OptionalMark< Edge< Scalar, I > >, edge::CustomComponents< Edge< Scalar, I > > > | inline |
setVertices(uint vi0, uint vi1) | vcl::Edge< PolyEdgeMeshT< Scalar, I >, edge::BitFlags, edge::VertexReferences< I, Vertex< Scalar, I >, Edge< Scalar, I > >, edge::OptionalNormal3< Scalar, Edge< Scalar, I > >, edge::OptionalColor< Edge< Scalar, I > >, edge::OptionalQuality< Scalar, Edge< Scalar, I > >, edge::OptionalAdjacentEdges< I, Edge< Scalar, I > >, edge::OptionalAdjacentFaces< I, Face< Scalar, I >, Edge< Scalar, I > >, edge::OptionalMark< Edge< Scalar, I > >, edge::CustomComponents< Edge< Scalar, I > > > | inline |