Visual Computing Library
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vcl::TextureUnit Member List

This is the complete list of members for vcl::TextureUnit, including all inherited members.

bind(uint stage) const (defined in vcl::TextureUnit)vcl::TextureUnitinline
isValid() constvcl::TextureUnitinline
mTextureHandle (defined in vcl::TextureUnit)vcl::TextureUnitprivate
mUniformHandle (defined in vcl::TextureUnit)vcl::TextureUnitprivate
operator=(const TextureUnit &other)=delete (defined in vcl::TextureUnit)vcl::TextureUnit
operator=(TextureUnit &&other) noexceptvcl::TextureUnitinline
set(const void *data, const vcl::Point2i &sizes, const std::string &samplerName, bool hasMips=false, bgfx::ReleaseFn releaseFn=nullptr) (defined in vcl::TextureUnit)vcl::TextureUnitinline
set(const bgfx::Memory *texture, const vcl::Point2i &sizes, const std::string &samplerName, bool hasMips, uint nLayers, bgfx::TextureFormat::Enum format=bgfx::TextureFormat::RGBA8, uint flags=BGFX_TEXTURE_NONE) (defined in vcl::TextureUnit)vcl::TextureUnitinline
swap(TextureUnit &other)vcl::TextureUnitinline
swap (defined in vcl::TextureUnit)vcl::TextureUnitfriend
TextureUnit()=defaultvcl::TextureUnit
TextureUnit(const TextureUnit &other)=delete (defined in vcl::TextureUnit)vcl::TextureUnit
TextureUnit(TextureUnit &&other) noexceptvcl::TextureUnitinline
~TextureUnit()vcl::TextureUnitinline