Visual Computing Library
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vcl::MeshRenderData< MeshRenderDerived > Member List

This is the complete list of members for vcl::MeshRenderData< MeshRenderDerived >, including all inherited members.

derived() (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
derived() const (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
fillEdgeColors(const EdgeMeshConcept auto &mesh, auto *buffer, Color::Format fmt)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillEdgeIndices(const EdgeMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillEdgeNormals(const EdgeMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillTriangleColors(const FaceMeshConcept auto &mesh, auto *buffer, Color::Format fmt)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillTriangleIndices(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillTriangleNormals(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillVertexColors(const MeshConcept auto &mesh, auto *buffer, Color::Format fmt)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillVertexCoords(const MeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillVertexNormals(const MeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillVertexTexCoords(const MeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillVertexTextureIndices(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillWedgeTexCoords(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillWedgeTextureIndices(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
fillWireframeIndices(const FaceMeshConcept auto &mesh, auto *buffer)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
mBuffersToFill (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
MeshRenderData()=default (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >protected
MeshRenderData(MRI::BuffersBitSet buffersToFill) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
mFacesToReassign (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mIndexMap (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mNumEdges (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mNumTris (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mNumVerts (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
MRI typedef (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mVertsToDuplicate (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
mVertWedgeMap (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
numEdges() constvcl::MeshRenderData< MeshRenderDerived >inlineprotected
numTris() constvcl::MeshRenderData< MeshRenderDerived >inlineprotected
numVerts() constvcl::MeshRenderData< MeshRenderDerived >inlineprotected
numWireframeLines() constvcl::MeshRenderData< MeshRenderDerived >inlineprotected
nWireframeLines (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >private
setEdgeColorsBuffer(const EdgeMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setEdgeIndicesBuffer(const EdgeMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setEdgeNormalsBuffer(const EdgeMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setMeshUniforms(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setTextureUnits(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setTriangleColorsBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setTriangleIndicesBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setTriangleNormalsBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setVertexColorsBuffer(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setVertexCoordsBuffer(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setVertexNormalsBuffer(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setVertexTexCoordsBuffer(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setVertexTextureIndicesBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setWedgeTexCoordsBuffer(const MeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setWedgeTextureIndicesBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
setWireframeIndicesBuffer(const FaceMeshConcept auto &)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
swap(MeshRenderData &other) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprotected
update(const MeshConcept auto &mesh, MRI::BuffersBitSet buffersToUpdate=MRI::BUFFERS_ALL)vcl::MeshRenderData< MeshRenderDerived >inline
updateAuxiliaryData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
updateEdgesData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
updateFacesData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
updateMeshData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
updateTextureData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate
updateVerticesData(const MeshConcept auto &mesh, MeshRenderInfo::BuffersBitSet btu) (defined in vcl::MeshRenderData< MeshRenderDerived >)vcl::MeshRenderData< MeshRenderDerived >inlineprivate