Visual Computing Library
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selection.h
1/*****************************************************************************
2 * VCLib *
3 * Visual Computing Library *
4 * *
5 * Copyright(C) 2021-2025 *
6 * Visual Computing Lab *
7 * ISTI - Italian National Research Council *
8 * *
9 * All rights reserved. *
10 * *
11 * This program is free software; you can redistribute it and/or modify *
12 * it under the terms of the Mozilla Public License Version 2.0 as published *
13 * by the Mozilla Foundation; either version 2 of the License, or *
14 * (at your option) any later version. *
15 * *
16 * This program is distributed in the hope that it will be useful, *
17 * but WITHOUT ANY WARRANTY; without even the implied warranty of *
18 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
19 * Mozilla Public License Version 2.0 *
20 * (https://www.mozilla.org/en-US/MPL/2.0/) for more details. *
21 ****************************************************************************/
22
23#ifndef VCL_ALGORITHMS_MESH_STAT_SELECTION_H
24#define VCL_ALGORITHMS_MESH_STAT_SELECTION_H
25
26#include <vclib/mesh/requirements.h>
27#include <vclib/views/mesh.h>
28
29namespace vcl {
30
31namespace detail {
32
33template<uint ELEM_ID, MeshConcept MeshType>
34uint elementSelectionNumber(const MeshType& m)
35{
36 return std::ranges::distance(
37 m.template elements<ELEM_ID>() | views::selected);
38}
39
40} // namespace detail
41
42template<MeshConcept MeshType>
43uint vertexSelectionNumber(const MeshType& m)
44{
45 return detail::elementSelectionNumber<ElemId::VERTEX>(m);
46}
47
48template<FaceMeshConcept MeshType>
49uint faceSelectionNumber(const MeshType& m)
50{
51 return detail::elementSelectionNumber<ElemId::FACE>(m);
52}
53
54template<FaceMeshConcept MeshType>
55uint faceEdgesSelectionNumber(const MeshType& m)
56{
57 uint cnt = 0;
58 for (const auto& f : m.faces()) {
59 for (uint i = 0; i < f.vertexNumber(); ++i) {
60 if (f.edgeSelected(i)) {
61 ++cnt;
62 }
63 }
64 }
65 return cnt;
66}
67
68template<EdgeMeshConcept MeshType>
69uint edgeSelectionNumber(const MeshType& m)
70{
71 return detail::elementSelectionNumber<ElemId::EDGE>(m);
72}
73
74} // namespace vcl
75
76#endif // VCL_ALGORITHMS_MESH_STAT_SELECTION_H
constexpr detail::FacesView faces
A view that allows to iterate overt the Face elements of an object.
Definition face.h:52